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Add support to auto calculate minion count for mods on Bonemeld and Farrul Bloodline#9832

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LocalIdentity merged 2 commits intodevfrom
add_minion-count
May 4, 2026
Merged

Add support to auto calculate minion count for mods on Bonemeld and Farrul Bloodline#9832
LocalIdentity merged 2 commits intodevfrom
add_minion-count

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@LocalIdentity LocalIdentity commented May 4, 2026

Description of the problem being solved:

Mods that relied on the number of minions or non-vaal minions summoned required the user to manually input the total count instead of us just auto-calculating it
-2% to all Resistances per Minion from your Non-Vaal Skills - Bonemeld
6% increased Defences per Minion from your Non-Vaal Skills - Bonemeld
4% increased Attack Speed per Minion, up to a maximum of 80% - Farrul Bloodline
1% additional Physical Damage Reduction per Minion, up to 10% - Necromancer Bone Barrier

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/a8691x0u

Before screenshot:

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After screenshot:

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LocalIdentity added 2 commits May 5, 2026 05:58
Automates the calc for the 2 config boxes so people don't need to manually work them out
For some reason the count of Animate weapon minions didn't use the same format as the other minion types so wasn't being counted in the total minion count calc
Now will also show the minion max count in the sidebar too
@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label May 4, 2026
@LocalIdentity LocalIdentity merged commit 7e38600 into dev May 4, 2026
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@LocalIdentity LocalIdentity deleted the add_minion-count branch May 4, 2026 20:48
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